Nintendo is a much bigger company than the 3 I just mentioned, you'd think they'd be able to do something similar. SNK fixed the issue in Mark of the Wolves, Netherealm fixed it in Mortal Kombat X, and Arc System Works are fixing it in Guilty Gear Strive. The annoying thing is it's a software issue not a hardware one. Where as in smash and SamSho, I've had games where you're character feels like they're walking through treacle. I don't think I've ever noticed lag in Mario Kart for example, I'm sure it's there but it doesn't affect my enjoyment of the game. I think this type of issue is way more prominent in fighting games like Smash. If I end up being paired with someone in the US or Japan it doesn't matter how fast my connection is. If I get someone in the UK or France, most times it will play fine. I'm in the UK and the game I play most online at the moment is Samurai Shodown.
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